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0 votes

Hi, I wonder if there is a possibility to have a volume transition, fade-out, fade-in when the player enters into an overlapping room with higher priority.
Currently, the sound changes brutally from the big zone with lower priority to the small one with higher priority.
It seems that two room can't play at the same time.

For example, the goal is to make a forest ambient with a forest clearing inside it which will play a different ambience.

Priority: The precedence in which the rooms will be applied. In the case of overlapping rooms, the one with the highest priority is chosen. If two or more overlapping rooms have the same priority, the chosen room is unpredictable.

in General Discussion by Ernest M. (100 points)

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