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Switch platform does not compile with 4.26.1

+1 vote
I'm having a compiling issue with the Wwise plugin in UE4.26.1 for the Switch platform.

The error I'm getting:

Error Unable to instantiate module 'AkAudio': System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\DeceiveInc\Projects\DeceiveInc\Plugins\Wwise\ThirdParty\NX64\Profile\lib'. DeceiveInc D:\DeceiveInc\Engine\Intermediate\ProjectFiles\UnrealBuildTool 1

-I made sure that the plugin was installed correctly for the project and not the engine
-Made sure Nintendo Switch platform was checked in the SDKs installed
-Double checked and there is no "NX64" folder in the ThirdParty folder.
Here are the folders I DO have in the 3rd Party:
"Linux_x64"
"Mac"
"Pellegrino"
"PS4"
"UWP_ARM64_vc160"
"Win32_vc150"
"Win32_vc160"
"x64_vc150"
"x64_vc160"
"XboxOne_vc140"
"XboxOne_vc150"
"Chinook_vc150"
"Chinook_vc160"
"GDX_vc150"
"GDX_vc160"
"GX_vc150"
"GX_vc160"
"include"
"Linux_x32"

What Am I Missing? How can I get the plugin to compile for Switch?
asked Mar 4, 2021 in General Discussion by Charles D. (130 points)
Have you fixed this?

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