Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page. Support for Strata library starts on our Community Q&A.

IOS other app nofication will stuck my game app

0 votes

I use UE4 and wwise to build my ios game. When other app notification message popup, my game will stuck twice.

(1) After I remove wwise, the problem vanish.

(2) when I disable other app sound notification, the problem vanish.

(3) I try to set "EAkAudioSessionCategory AudioSessionCategory = EAkAudioSessionCategory::PlayAndRecord;" in AkIOSInitializationSettings.h,my game never stuck and sound vanish. According to IOS ducument, default "Ambient" also will avoid this problem(Why wwise is not valid?). Besides, I try to set config file(Config/DefaultGame.ini) With "AudioSession=(AudioSessionCategory=PlayAndRecord,AudioSessionCategoryOptions=2,AudioSessionMode=Default)", It is not valid.


UE4 Version: 4.24.1

WWise Version:2019.1.10



asked Mar 10, 2021 in Beta Feedback by Sambeau W. (140 points)

Please sign-in or register to answer this question.