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No sound on iOS after SDK upgrade to 2021.1.0.7575.1956 using UE4.25

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Used to package perfectly fine in dev builds for all platforms and now only packages for windows. No errors reported in the build menu. No sound plays when deployed to the device. Plays fine in the editor.

I use waapi to build sound data from soundbanks and I use event based packaging.

 

Any advice appreciated thanks.

 

EDIT: Just tried this after updated wwise in project and to 4.26 same issue!
asked Apr 1 in General Discussion by Benjamin B. (100 points)

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