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Sending Wwise audio output data to Unity

–1 vote
I have spent a week researching the easiest way to pass audio data from Wwise to Unity in order to create audio visualizations. I find that the documentation on the Wwise SDK and WAAPI is a bit too heavy for my programming knowledge. Does anyone know of existing solutions, libraries, tutorials, git repos, anything that can point me in the right direction as to how I can access the Wwise audiobuffer without having to write my own Wwise plugin? I need to access audio data inside Unity to perform FFT and other processing for 3D audio visualization.

Any help is greatly appreciated.
asked Apr 9 in General Discussion by Andreas S. (90 points)

1 Answer

0 votes
you should create your own wwise effect plugin.
answered Apr 21 by cgzhang (1,080 points)
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