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Error Load *.pck. Result: The language is invalid

+1 vote

Hello everyone!
There is one problem.
I am collecting localization language files in *.pck But the game can't load it. Gives an error message: Error Load package: Default.pck. Result: The language is invalid (applies to the Low-Level I / O)
Whereas if I leave these files in *wem everything works. But I work with projects which has a huge number of voiceovers, and keeping it all in *.wem files is not convenient at all.
Has anyone come across this? What can be done?
I've already tried everything inside Wwise.


asked Apr 23 in General Discussion by Robert P. (110 points)
We also want to know this. AK, please reply us.

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