Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
Populating Wwise Picker in Unity take more than 15 minutes each time, and restart several time in a day, or after soundbanks generation.

Wwise is becoming unusable in a big project.
in General Discussion by Antoine G. (430 points)
retagged by Antoine G.

2 Answers

0 votes
After upgrading from 2019.1.7 to 2019.4.14, we face the same issue, every time we reopen the project (or if it is is built by calling Unity from the command line via batch mode), it spends over 10 minutes populating the Wwise Picker.

Did you find a resolution to this issue?
by Chris C. (200 points)
0 votes
Hi.

Newer Wwise version (we use now 2021.1.7) don't have this issue anymore.
by Antoine G. (430 points)
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