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0 votes
Anyone have any idea about Wwise bank/audio encryption?

We made our own music and plan to release the OST, but there are extractors that can extract the source audio file from the bank (I just found out it was so easy to get all the audio file from our game .apk file.

We are not sure to do the encryption on the Unity side or the Wwise side, either way we need to rewrite part of the code of the Unity Engine or Wwise. Did anyone think about that before or have any experience?
in Feature Requests by chenliang l. (110 points)
What approach did you take? I'll have to look into this soon.

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