Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Issue with "No Valid Switch Error"

0 votes
I get "No Valid Switch" errors in Unity and also get these popup in integrity reports.

I sometimes want to keep some switches unassigned on purpose. This is useful when a large switch group is used by multiple switch containers, and not all of the switches apply to each container.

In this case, I would like Wwise to warn Unity not with errors but warnings, so that the devs don't complain about these errors in their build logs. I think there's no reason fo these to be reported as errors. Also, I think there should be an option for these issues to be ignored by the integrity report.

Am I missing any potential risks of leaving some switches unassigned? I can assign dummy silence objects to these switches but it is redundant.

Any thoughts?
asked Jun 4 in General Discussion by AudioCan (290 points)

Please sign-in or register to answer this question.

...