Our Unity based project is currently stalled as we're unable to play audio events on iOS.
This log is from a simple test scene which works in the Editor as expected.
Timestamp Type Description Wwise Object Name Game Object Name Wwise Object ID Game Object ID Scope
0:00:01.642 Bank Bank Load Request Received (from Main.bnk) Main 3161908922
0:00:01.664 Bank Bank Loaded (from Main) Main 3161908922
0:00:01.664 Event Event Triggered Event_Play_FL GameObject 3734423637 2816 Game Object
0:00:01.664 Action Triggered Play WRST-TM190902cwAMBairFront GameObject 100075785 2816 Game Object
0:00:01.664 Action Triggered Play WRST-TM190902cwBowWashFront GameObject 562751510 2816 Game Object
0:00:01.664 Action Triggered Play WRST-TM190902cwCREAKS01front GameObject 65534484 2816 Game Object
0:00:01.749 Error Invalid file header: WRST-TM190902cwAMBairFront WRST-TM190902cwAMBairFront GameObject 100075785 2816 Game Object
0:00:01.749 Error Invalid file header: WRST-TM190902cwBowWashFront WRST-TM190902cwBowWashFront GameObject 562751510 2816 Game Object
0:00:01.749 Error Invalid file header: WRST-TM190902cwCREAKS01front WRST-TM190902cwCREAKS01front GameObject 65534484 2816 Game Object
0:00:01.749 Error Failed creating source: WRST-TM190902cwAMBairFront WRST-TM190902cwAMBairFront GameObject 100075785 2816 Game Object
0:00:01.749 Error Failed creating source: WRST-TM190902cwBowWashFront WRST-TM190902cwBowWashFront GameObject 562751510 2816 Game Object
0:00:01.749 Error Failed creating source: WRST-TM190902cwCREAKS01front WRST-TM190902cwCREAKS01front GameObject 65534484 2816 Game Object
0:00:01.749 Notification Event Finished GameObject 2816 Game Object
These are the software and iOS versions we are using.
- Unity 2019.4.25f1
- Wwise 2019.1.3.7048
- iPhone 7 ( iOS 14.6 )
Would you be able to advise how to fix the issue?