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Editing Wwise Plugin Source Code in UE4

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Hi,

I am trying to implement new nodes in the Wwise plugin integration. I am able to open and modify the source code, but when I build the solution, nothing happens. Then when I go into the editor, the new nodes I am trying to add do not appear in the blueprint menu. Namely, I am trying to expose the seek and get playback position functionalities. Any help would be appreciated. Thanks!
asked Jun 17, 2021 in General Discussion by Brennan A. (120 points)

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