Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
As the title saids.
in General Discussion by Karl M. (110 points)
recategorized by Mads Maretty S. (Audiokinetic)

1 Answer

0 votes

Hi Karl.

Not sure I understand the question. Do you need a way to mute sounds from the game?

If so, one way would be to make an Event muting the sound(s) like this.

You can also stop or pause the Event posted from the game without having to make additional Events, or you can use RTPCs to set the Voice Volume which can be set on a per-game object basis. 

by Mads Maretty S. (Audiokinetic) (40.2k points)
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