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[UE4] /WwiseAudio/Media/ folder is not saving when using commandlet (without patching code)

+1 vote

If we don't patch /Plugins/Wwise/Source/AudiokineticTools/Private/AssetManagement/GenerateSoundBanksCommandlet.cpp with changing builder->AutoSave = false; to builder->AutoSave = true; no Media folder is created and we are not able to post c++ events by name

asked Aug 31, 2021 in General Discussion by Vladyslav S. (110 points)

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