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0 votes
Hi.
In my project, I'm trying to load by BankId instead of BankName to use memory more efficiently.
However, when I try to load a bank file with BankId in Unity, it gives me an error because Init.bnk cannot be loaded.
This is due to the fact that Init.bnk is hard coded as BankName in the AkBankManager.cs file in the WwiseUnityPlugin.
How can I fix this problem?
in General Discussion by 章平 (120 points)

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