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Wwise pause audio crashed.

0 votes
In Wwise 2019.2 (UE4), I use  AK::SoundEngine::ExecuteActionOnPlayingID to pause audio but came across a crash:


XXX.pdb!CAkAudioMgr::PausePendingItems [AkAudioMgr.cpp : 2332].

Is this a bug? I found that pause a playing id of an ambient sound twice will trigger this issue.

Could you provide any help?
asked Sep 6 in General Discussion by Karl M. (100 points)
retagged 4 days ago by Samuel L. (Audiokinetic)
And I found that the program pause the playing id twice, but every time I try to pause a playing id the playing id is already checked if is playing.

1 Answer

0 votes

I suggest you open a Support Ticket, crashing inside of AkAudioMgr on a read access looks like a bug.

answered 6 days ago by Samuel L. (Audiokinetic) (9,360 points)