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Wwise pause audio crashed.

+1 vote
In Wwise 2019.2 (UE4), I use  AK::SoundEngine::ExecuteActionOnPlayingID to pause audio but came across a crash:


XXX.pdb!CAkAudioMgr::PausePendingItems [AkAudioMgr.cpp : 2332].

Is this a bug? I found that pause a playing id of an ambient sound twice will trigger this issue.

Could you provide any help?
asked Sep 6, 2021 in General Discussion by Karl M. (110 points)
retagged Sep 13, 2021 by Samuel L. (Audiokinetic)
And I found that the program pause the playing id twice, but every time I try to pause a playing id the playing id is already checked if is playing.

1 Answer

0 votes

I suggest you open a Support Ticket, crashing inside of AkAudioMgr on a read access looks like a bug.

answered Sep 10, 2021 by Samuel L. (Audiokinetic) (21,840 points)