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How can I real time capture the sound of the listener in Unity?

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I want to real time capture the sound data (buffer, float array, whatever) of the listener in the Unity.

I want to capture the data and save It into wave files.

Is there any method to do this by script?


Thank you.
asked Sep 14, 2021 in General Discussion by Jaekyung C. (130 points)

1 Answer

0 votes
Best answer

You can use the Wwise Recorder Plug-in. By script, you could add a Recorder ShareSet using SetBusEffect.

answered Sep 16, 2021 by Samuel L. (Audiokinetic) (23,300 points)
selected Sep 22, 2021 by Jaekyung C.
Thank you so much!