Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Crash in UpdateTransitionRoomGameObj since 2021.1.4 [closed]

0 votes
Hi,

Since last Wwise update, we got a reccuring crash in EventMgrThread From Wwise
No idea were to report the problem elsewere, seems 100% comming from AudioKinetict Code.

If someone know were i could report this crash more officially, would be of great help !

I'll put detail of the crashes in case an Audiokinetict member pass by :

Detail :

Wwise Version : 2021.1.4.7707
Engine : Custom (SilkEngine)
Other info : Using spatial audio room, portal and geometry
CallStack :

     EngineDO.dll!AkAcousticRoom::UpdateTransitionRoomGameObj(CAkGameObject * pRoomGameObj=0x00000217baa38780, AkRayBuilder & in_builder={...}, CAkSpatialAudioComponent * in_pListener=0x00000218e34ed190) Line 897    C++
     EngineDO.dll!AkAcousticRoom::Update(CAkGameObject * in_pRoomGameObject=0x00000217baa38780, AkRayBuilder & in_builder={...}, CAkSpatialAudioListener * in_pListener) Line 710    C++
     EngineDO.dll!AkAcousticRoom::BuildCustomRays(CAkGameObject * in_pGameObject=0x00000217baa38780, AkRayBuilder & in_builder={...}) Line 636    C++
     EngineDO.dll!CAkVolumeRayComponent::BuildCachedVolumeRays() Line 232    C++
     EngineDO.dll!CAkEmitter::UpdateCachedPositions() Line 252    C++
     EngineDO.dll!CAkRegistryMgr::UpdateGameObjectPositions() Line 894    C++
     EngineDO.dll!CAkAudioMgr::Perform(bool in_bProcessMessageQueueOnly, bool in_bIsCalledFromRenderAudio) Line 575    C++
     EngineDO.dll!CAkAudioThread::EventMgrThreadFunc(void * lpParameter=0x00000217b94102a8) Line 75    C++
     kernel32.dll!BaseThreadInitThunk()    Unknown
     ntdll.dll!RtlUserThreadStart()    Unknown

Problem : trying to use a nullptr object ( pAdjacentRoom ) outside of the if that check if pAdjacentRoom is nullptr

Thanks !
closed with the note: You can report bugs to Support by opening a support ticket (https://www.audiokinetic.com/customers/tickets/) or by using the Bug Reporter from the Launcher: https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs.
asked Oct 8 in General Discussion by Grégoire B. (100 points)
closed Oct 11 by Mads Maretty S. (Audiokinetic)
You can report bugs to Support by opening a support ticket (https://www.audiokinetic.com/customers/tickets/) or by using the Bug Reporter from the Launcher: https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs.
Thanks a lot ! Was exactly what i was looking for !
...