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Plastic SCM issues with wwise

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We are using plastic SCM and Unity with Wwise and when I create a Prefab that contains scripts with wwise objects it doesn't save wwise objects in the scripts, for example soundbanks, parameters etc. The prefab is updated correctly, Could it be a Plastic issue?



asked Oct 11, 2021 in Beta Feedback by Octavio B. (100 points)

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