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Cross-Fade transition ignored Error

0 votes
I've created a infinite looping random container that has 6 ambience variations. Short Xfade transitions have been enabled. When playing the ambience event in-game I get the following error message:
"Cross-Fade transition ignored: Estimated length not available. Make sure sounds with Cross-Fade transitions virtual mode are set to "Play from elapsed time" and that only sounds with finite duration are used."
 
Does this mean infinitely looping random containers can't contain xfades?
 
asked Jan 13, 2015 in General Discussion by Alexandre S. (260 points)

1 Answer

+3 votes
 
Best answer
This occured because one of the sound objects was set to loop inside of a looping random container.
answered Jan 26, 2015 by Alexandre S. (260 points)
selected Nov 12, 2015 by Bernard R. (Audiokinetic)
Is there a possibility that it might be something else ? I checked all my RDM containers and nothing is looping inside of them. Still Getting the same error.
When a random container is set to loop and using an Xfade transition without using the “virtual voice > Play from elapsed time” option might solve it.
I did not use that option. Are you saying to turn it on ? I don't have any transitions or Xfade on my looping random container either.

Thanks for the help
This only happened when I had a random container set to loop, using xfade transitions without "play from elapsed time" virtual voice behavior.
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