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+8 投票

I integrated Wwise into a Unity project using Wwise Launcher. When trying to play the project in Unity 2021.2.11f1c1 (Apple Silicon), I got DllNotFoundException: AkSoundEngine assembly:<unknown assembly> type:<unknown type> member:(null). 

And then I opened the same project with Unity 2021.2.12f1c1 (Intel), Wwise dynamic library loaded with no problem.

分类:General Discussion | 用户: 浩瑞 (200 分)
Did you get any solution for your apple silicon problem??
I have the same problem with M1 Pro (Unity 2021.15f1)
I have the same problem with M1 Max (Unity 2021.3.3f1)

1个回答

+2 投票
This bug is fixed in the 2019.1.9 integration - https://www.audiokinetic.com/en/library/edge/?source=Unity&id=applecommon_releasenotes_2021_1_9.html

"WG-59213 Fixed: DllNotFoundException on M1 Macs using Unity 2021.2 or later."

I know these are old posts but its very very easy to come across this issue and NONE of the several posts here about this (that google can actually find) have this information.
用户: Adam Saltsman (280 分)
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