La section Questions et réponses de la communauté Audiokinetic est un forum où les utilisateurs de Wwise et de Strata peuvent poser des questions et répondre à celles des autres membres de la communauté. Si vous souhaitez obtenir une réponse de la part de l'équipe de soutien technique d'Audiokinetic, veillez à utiliser le formulaire de Tickets de Soutien.

Wwise Unity Integration error

0 votes

Hi guys! I'm trying to integrate a Unity project with Wwise but it is not working.

I had already tried with different settings but still no results. It shows "Operation completed with error" and the log file is like this:

ERROR: Removing the working copy failed: EBUSY: resource busy or locked, unlink 'F:\WWise\ProjectTrailHiker-main\ProjectTrailHiker-main\Project-Trail-Hiker_WwiseIntegrationTemp4\logRunSetup.txt'

 

Help please!

demandé 4-Mar-2022 dans General Discussion par Danilo C. (110 points)
We are aware of this issue, however we have not been able to identify the source of the issue at this moment. It would be helpful if you could provide more information on your installation context (location of Wwise and your Unity project on disk, if you're running any application as admin, etc.).
I invite you to submit a Bug Report (https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs) with that this information so that it can reach the development team.
Got this error when integrating a project with wwise 2023.1.2 into my Unity Project (Unity 2021.3.29, Android Target). Got it working after I switched player settings in Unity from Arm7 to Arm64 and from mono to IL2CPP.

Please sign-in or register to answer this question.

...