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Wwise SDK 2023.1.4
AkMixerTypes.h
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1 /***********************************************************************
2  The content of this file includes source code for the sound engine
3  portion of the AUDIOKINETIC Wwise Technology and constitutes "Level
4  Two Source Code" as defined in the Source Code Addendum attached
5  with this file. Any use of the Level Two Source Code shall be
6  subject to the terms and conditions outlined in the Source Code
7  Addendum and the End User License Agreement for Wwise(R).
8 
9  Copyright (c) 2024 Audiokinetic Inc.
10  ***********************************************************************/
11 
12 #pragma once
13 
15 
16 namespace AK {
17 
18  /// Coefficients to be used for application of digital biquad filters
20 {
22  : fB0(0.f)
23  , fB1(0.f)
24  , fB2(0.f)
25  , fA1(0.f)
26  , fA2(0.f)
27  {}
29  : fB0(_fB0)
30  , fB1(_fB1)
31  , fB2(_fB2)
32  , fA1(_fA1)
33  , fA2(_fA2)
34  {}
35 
41 };
42 
43 /// "Memories" storing the previous state of the digital biquad filter
45 {
50 
52  {
53  fFFwd2 = 0.f;
54  fFFwd1 = 0.f;
55  fFFbk2 = 0.f;
56  fFFbk1 = 0.f;
57  }
58 };
59 
60 } // namespace
Audiokinetic namespace
Coefficients to be used for application of digital biquad filters
Definition: AkMixerTypes.h:20
float AkReal32
32-bit floating point
AkBiquadCoefficients(AkReal32 _fB0, AkReal32 _fB1, AkReal32 _fB2, AkReal32 _fA1, AkReal32 _fA2)
Definition: AkMixerTypes.h:28
"Memories" storing the previous state of the digital biquad filter
Definition: AkMixerTypes.h:45

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