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Wwise Unreal Integration Documentation
Release Notes 2017.1.1.6340.673

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2017.1.0.6302.628 and the 2017.1.1.6340.673 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.15/4.16/4.17 - Wwise 2017.1.1.6340.673

  • Added support for Unreal Engine 4.17
  • Since Unreal 4.17, the Unreal audio system needs to be disabled on the Xbox One and Switch platforms. Please refer to 常见问题解答 for more information.
  • WG-34098 (Mac) An AkComponent located at exactly the same position as a volume with an AkRoomComponent will be properly assigned to that room.
  • WG-34119 Fixed: Uninitialized listener ID value sent to SpatialAudio API via SetEmitterAuxSendValues.
  • WG-34368 Fixed: FAkAudioDevice::PostEventAtLocation does not register game object.
  • WG-34388 Fixed: Crash in Editor when resetting RTPC sequence name to default in Level Sequencer.

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