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Wwise Unreal Integration Documentation
Release Notes 2017.2.5.6619.962

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2017.2.4.6590.933 and the 2017.2.5.6619.962 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.17/4.18/4.19 - Wwise 2017.2.5.6619.962

  • WG-37624 Allowed to perform an asset diff on the Wwise .uasset files.
  • WG-37736 Reorganized some WAAPI Blueprint nodes under the "Audiokinetic" category.
  • WG-37790 Fixed bad listener handling that caused Spatial Audio failures in editor.
  • WG-37808 Fixed errors for WAAPI builds on Visual Studio 2017.
  • WG-37917 Ensured the plug-in compiles when the game does not use precompiled headers.
  • WG-38041 Fixed crash when performing occlusion calculations.
  • WG-38142 Fixed crash due to initialization of AkOcclusionObstructionService not binding SetOcclusionObstructionFcn when refresh interval is 0.

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