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Go to the source code of this file.
Classes | |
class | AK::Wwise::IPluginMediaConverter |
class | AK::Wwise::IPluginPropertySet |
class | AK::Wwise::IPluginObjectStore |
class | AK::Wwise::IPluginObjectMedia |
class | AK::Wwise::IAudioPlugin |
struct | AK::Wwise::IAudioPlugin::MonitorData |
class | AK::Wwise::DefaultAudioPluginImplementation |
Use this base class to quickly implement most plugin functions empty. More... |
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struct | AK::Wwise::OutputDeviceDescriptor |
Namespaces | |
namespace | AK |
Audiokinetic namespace. |
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namespace | AK::Wwise |
Defines | |
#define | AK_MAX_OUTPUTDEVICEDESCRIPTOR 256 |
Struct to be used with the function GetSinkPluginDevices to return devices. |
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#define | WM_AK_PRIVATE_SHOW_HELP_TOPIC 0x4981 |
Typedefs | |
typedef AKRESULT(CALLBACK * | AK::Wwise::RegisterWwisePluginFn )(AK::PluginRegistration *in_pList) |
Functions | |
AKRESULT | AK::Wwise::RegisterWwisePlugin () |
Wwise audio plug-in interface, used to implement the Wwise side of a source or effect plug-in.
Definition in file AudioPlugin.h.
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