Version

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Wwise SDK 2021.1.14
ak.wwise.core.object.setRandomizer

Sets the randomizer values of a property of an object for a specific platform. Refer to Wwise Objects Reference for more information on the properties available on each object type.

Arguments

Name Type Description
object any of: The ID (GUID), name, or path of the object owning the property.
string The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
string A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX.
property string The name of the property. For more information, refer to the property list of Wwise Objects listed in Wwise Objects Reference .
A property name. Refer to Wwise Objects Reference for information about the Wwise objects and their properties.
platform any of: The ID (GUID) or unique name of the platform.
string The name of the object.
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
enabled boolean Enabled state of the randomizer.
min number Minimum value that the randomizer can offset by. Range: [*,0]
max number Maximum value that the randomizer can offset by. Range: [0,*]

Arguments Schema

See Also

Examples

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


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