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Playing ID ... not found in function ...

The specified function requires a valid playing ID parameter to proceed. The identifier provided is unknown to the sound engine.

Playing IDs are returned by the function AK::SoundEngine::PostEvent().

Possible causes:

  • The playing ID provided belongs to an Event that has completely finished or was stopped.

  • The playing ID value was not returned by AK::SoundEngine::PostEvent().

Recommended resolution steps:

  • Find the specified function call in the game code and debug where the Playing ID value comes from.

  • Use the Wwise Profiler to check if the event was stopped prior to this call.


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