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Wwise Unity Integration Documentation
AK.Wwise.Event クラス

This type can be used to post Events to the sound engine. [詳解]

AK.Wwise.Event の継承関係図
AK.Wwise.BaseType

公開メンバ関数

uint  Post (UnityEngine.GameObject gameObject)
  Posts this Event on a GameObject. [詳解]
 
uint  Post (UnityEngine.GameObject gameObject, CallbackFlags flags, AkCallbackManager.EventCallback callback, object cookie=null)
  Posts this Event on a GameObject. [詳解]
 
uint  Post (UnityEngine.GameObject gameObject, uint flags, AkCallbackManager.EventCallback callback, object cookie=null)
  Posts this Event on a GameObject. [詳解]
 
void  ExecuteAction (UnityEngine.GameObject gameObject, AkActionOnEventType actionOnEventType, int transitionDuration, AkCurveInterpolation curveInterpolation)
  Executes various actions on this event associated with a GameObject. [詳解]
 
void  PostMIDI (UnityEngine.GameObject gameObject, AkMIDIPostArray array)
  Posts MIDI Events on this Event associated with a GameObject. [詳解]
 
void  PostMIDI (UnityEngine.GameObject gameObject, AkMIDIPostArray array, int count)
  Posts MIDI Events on this Event associated with a GameObject. [詳解]
 
void  StopMIDI (UnityEngine.GameObject gameObject)
  Stops MIDI Events on this Event associated with a GameObject. [詳解]
 
void  StopMIDI ()
  Stops all MIDI Events on this Event. [詳解]
 

詳解

This type can be used to post Events to the sound engine.


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