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UE4 Dynamic footsteps switch

0 votes
Hello Wwise people,
I'm working on an UE4 (4.27)-Wwise (2021.1) project where I have a dynamic footsteps system. Everything is working as intended in the editor but the switch container won't work in the packaged project.

Saw a similar issue here: https://www.audiokinetic.com/qa/7508/switch-container-doesnt-work-ue4-when-packaging-for-windows and tried the suggestions but I still have the same problem.

Am I missing something?

Thanks in advance.
asked Oct 13, 2021 in General Discussion by Nico (110 points)

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