목차
(Game Parameter를 사용해서 다양성 창출하기로 가세요)
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SetRTPCToDistance : MonoBehaviour { public AK.Wwise.RTPC GameParameter; public Transform OtherTransform; // Update is called once per frame. void Update () { float distance = Vector3.Distance(OtherTransform.position, transform.position); GameParameter.SetGlobalValue(distance); } }