버전
menu_open

Overview

The Contents Editor displays the object or objects that are contained within the parent object that is loaded into the Property Editor. Since the Property Editor can contain different kinds of object structures and other project elements, the Contents Editor handles them contextually which means that different layouts are displayed based on the type of object loaded.

When sound, music, or motion structures and other project elements are loaded into the Contents Editor, you have quick access to some of the most common properties associated with each object, such as volume. By having the settings in the Contents Editor, you can edit a parent's child objects without having to load them individually into the Property Editor. The Contents Editor also provides you with the tools to include or exclude objects from platforms, define playlists and switch behaviors, as well as manage audio and motion sources and source plug-ins.

The different views for the sound, music, and motion structures and other project elements in the Contents Editor are described in the following sections.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요