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The Wwise Harmonizer plug-in contains a series of properties, many of which can be edited in real-time and can be mapped to specific game parameters using RTPCs.
Interface Element |
Description |
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Name |
The name of the effect instance. Effect instances are a group of effect property settings. They can be one of two types: custom instances or ShareSets. Custom instances can be used by only one object, whereas ShareSets can be shared across several objects. |
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Effect |
The type of effect. |
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Shared by (Used by) |
A list of objects that currently subscribe to the selected ShareSet. This field is called “Used by” when editing a custom instance of the effect. |
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Returns the effect property settings to their default values. This option is only available when editing a custom instance of the effect. |
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Notes |
Additional information about the effect. |
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Effect Settings | ||||
Input |
This parameter determines which channels will be processed by the harmonizer. Values:
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Process LFE |
This parameter determines if the LFE channel will be processed by the harmonizer. Default Value: False |
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Window Size |
Larger window size gives better frequency resolution but more smearing of transients. This parameter is thus a compromise between time resolution and frequency resolution. See section above for a more detailed discussion on how to choose the value for this parameter. Default Value: 1024 |
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Delay Dry |
Determines whether the dry signal should be delayed to preserve synchronization with the harmonized (wet path). Default Value: True
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Harmonizer Voice Parameters | ||||
Voice Enable |
Determines whether a given pitch voice is enabled.
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Pitch Shift |
The pitch is raised or lowered by the amount specified by this parameter (in cents). +1200 Cents is thus transposed an octave up and -1200 is an octave down. Default Value: 0 |
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Gain |
The amount of gain applied to a given harmonized voice. Allows to set a balance between different harmonized voices. Default Value: 0 |
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Voice Filter Parameters | ||||
Type |
Determines the type of filtering that can be applied to the harmonized voice signal. The following filters are available:
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Gain |
The amount of the amplification of the harmonized voice signal for the selected frequency band. Increasing this value “boosts” the audio signal. Decreasing this value “cuts” or attenuates the audio signal. Default value: 0
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Frequency |
The portion of the frequency spectrum that will be affected by the gain. Range: 20 to 20,000 |
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Q |
The area around the center frequency that will be affected by the change in gain. A low Q value means that the bandwidth range will be wide, and conversely a high Q value means that the bandwidth range will be narrow. Default value: 1.0 This control is not available when the Low Pass, High Pass, Low Shelf, and High Shelf curves have been selected. |
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Output Levels | ||||
Dry level |
Gain applied to unprocessed signal. Default value: 0
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Wet level |
Gain applied to harmonized voices signal. Default value: 0 |
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