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Randomizer View

The Randomizer allows you to randomly modify the property values of an object each time it is played. You can specify a range of possible values for a particular property, so that each time the object is played, a different property value is used.

[Note] Note

The Randomizer title bar displays the property on which the Randomizer has been applied. For example, Randomizer (Pitch) in the title bar means that a Randomizer has been applied on the Pitch property.

Interface Element

Description

(Name)

The name of the Wwise object to which the Randomizer has been applied.

Min

An offset applied to the property value that defines the minimum possible value of the property.

Max

An offset applied to the property value that defines the maximum possible value of the property.

Enable

Determines whether the Randomizer is applied to the object property value or not. If selected, the Randomizer is applied. If unselected, the Randomizer is not applied to the object property value.


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