버전
Wwise SDK 2019.2.15
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◆ LoadBankMemoryCopy() [1/2]
Loads a bank asynchronously (from in-memory data, out-of-place). Use LoadBankMemoryCopy when you want to manage I/O on your side. Load the bank file in a buffer and pass its address to the sound engine, the media section of the bank will be copied into newly allocated memory. In-memory loading is out-of-place: the buffer can be released after the callback function is called. The advantage of using this over the in-place version is that there is no duplication of bank structures. A bank load request will be posted to the Bank Manager consumer thread. The function returns immediately.
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