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Wwise SDK 2021.1.14
SwitchContainer
  • Plugin ID: 10
  • Class ID: 655376

Refer to ak.wwise.core.object.setProperty and ak.wwise.core.object.setReference to set properties and references with WAAPI. Also refer to Wwise 프로젝트 쿼리하기 to learn how to query properties and references.

Properties

Name 표시명 Type Default 제한 표시 지원되는 RTPC 타입 Link/Unlink 지원
3DPosition 3D Position int16 0

사용 가능한 값:

Value 표시명
0 Emitter
1 Emitter with Automation
2 Listener with Automation

true None false
3DSpatialization 3D Spatialization int16 0

사용 가능한 값:

Value 표시명
0 None
1 Position
2 Position + Orientation

true None false
AttachableMixerInput Mixer Plug-in Input Reference   None false    
Attenuation Attenuation Reference  

사용 가능한 타입:

Attenuation

true    
BelowThresholdBehavior Virtual voice behavior(가상 보이스 작동 방식) int16 0

사용 가능한 값:

Value 표시명
0 Continue to play
1 Kill voice
2 Send to virtual voice
3 Kill if finite else virtual

true None false
BypassEffect Bypass All Effects bool false None true Boolean(불리언) true
BypassEffect0 Bypass Effect 0 bool false None true Boolean(불리언) true
BypassEffect1 Bypass Effect 1 bool false None true Boolean(불리언) true
BypassEffect2 Bypass Effect 2 bool false None true Boolean(불리언) true
BypassEffect3 Bypass Effect 3 bool false None true Boolean(불리언) true
CenterPercentage Center % int32 0 [ 0 , 100 ] true Exclusive true
Color Color int16 0 [ 0 , 26 ] true None false
Conversion Conversion Settings Reference  

사용 가능한 타입:

Conversion

true    
DefaultSwitchOrState Switch/State Reference  

사용 가능한 타입:

Switch
State

true    
Effect0 Effect 0 Reference  

사용 가능한 타입:

Effect

true    
Effect1 Effect 1 Reference  

사용 가능한 타입:

Effect

true    
Effect2 Effect 2 Reference  

사용 가능한 타입:

Effect

true    
Effect3 Effect 3 Reference  

사용 가능한 타입:

Effect

true    
EnableAttenuation Enable Attenuation bool true None true Boolean(불리언) false
EnableDiffraction Enable Diffraction bool false None true None false
EnableLoudnessNormalization Enable Loudness Normalization bool false None true None false
EnableMidiNoteTracking Enable MIDI note tracking bool false None true None false
GameAuxSendHPF Game-Defined Auxiliary Sends HPF int16 0 [ 0 , 100 ] true Additive true
GameAuxSendLPF Game-Defined Auxiliary Sends LPF int16 0 [ 0 , 100 ] true Additive true
GameAuxSendVolume Game-Defined Auxiliary Sends Volume Real64 0 [ -200 , 200 ] true Additive true
HdrActiveRange HDR Active Range Real64 12 [ 0 , 96 ] true Exclusive true
HdrEnableEnvelope Enable Envelope bool false None true None false
HdrEnvelopeSensitivity HDR Envelope Sensitivity Real64 20 [ 0 , 100 ] true None false
Highpass Voice High-pass Filter int16 0 [ 0 , 100 ] true Additive true
HoldEmitterPositionOrientation Hold Emitter Position and Orientation bool false None true None false
HoldListenerOrientation Hold Listener Orientation bool false None true None false
IgnoreParentMaxSoundInstance Ignore Parent Playback Limit bool false None true None false
Inclusion Inclusion bool true None true None true
InitialDelay Initial Delay Real64 0 [ 0 , 3600 ] true Additive true
IsGlobalLimit Limitation scope int16 0

사용 가능한 값:

Value 표시명
0 Per game object
1 Globally

true None false
ListenerRelativeRouting Listener Relative Routing bool true None true None false
Lowpass Voice Low-pass Filter int16 0 [ 0 , 100 ] true Additive true
MakeUpGain Make-up Gain Real64 0 [ -96 , 96 ] true Additive true
MaxReachedBehavior When priority is equal int16 0

사용 가능한 값:

Value 표시명
0 Discard oldest instance
1 Discard newest instance

true None false
MaxSoundPerInstance Sound Instance Limit int16 50 [ 1 , 1000 ] true Exclusive true
MidiBreakOnNoteOff MIDI break on note-off bool false None true None false
MidiChannelFilter Channel Filter int32 65535 [ 0 , 65535 ] true None false
MidiKeyFilterMax Key Range Max int32 127 [ 0 , 127 ] true None false
MidiKeyFilterMin Key Range Min int32 0 [ 0 , 127 ] true None false
MidiPlayOnNoteType MIDI play on int16 1

사용 가능한 값:

Value 표시명
1 Note-On
2 Note-Off

true None false
MidiTrackingRootNote MIDI tracking root note int32 60 [ 0 , 127 ] true None false
MidiTransposition Transposition(조옮김) int32 0 [ -127 , 127 ] true Additive false
MidiVelocityFilterMax Velocity Max int32 127 [ 0 , 127 ] true None false
MidiVelocityFilterMin Velocity Min int32 0 [ 0 , 127 ] true None false
MidiVelocityOffset Velocity Offset int32 0 [ -127 , 127 ] true Additive false
OutputBus Output Bus Reference  

사용 가능한 타입:

Bus


Null 불가

true    
OutputBusHighpass Output Bus High-pass Filter int16 0 [ 0 , 100 ] true Additive true
OutputBusLowpass Output Bus Low-pass Filter int16 0 [ 0 , 100 ] true Additive true
OutputBusVolume Output Bus Volume Real64 0 [ -200 , 200 ] true Additive true
OverLimitBehavior Virtual voice behavior(가상 보이스 작동 방식) int16 0

사용 가능한 값:

Value 표시명
0 Kill voice
1 Use virtual voice settings

true None false
OverrideAnalysis Override Loudness Normalization bool false None true None false
OverrideAttachableMixerInput Override Mixer Plug-in Input bool false None true None false
OverrideColor Override Color bool false None true None false
OverrideConversion Override Conversion Settings bool false None true None false
OverrideEarlyReflections Override Early Reflections Send bool false None true None false
OverrideEffect Override Effects bool false None true None false
OverrideGameAuxSends Override Game-Defined Auxiliary Sends bool false None true None false
OverrideHdrEnvelope Override HDR Envelope bool false None true None false
OverrideMetadata Override Metadata bool false None true None false
OverrideMidiEventsBehavior Override MIDI events behavior bool false None true None false
OverrideMidiNoteTracking Override MIDI note tracking bool false None true None false
OverrideOutput Override Output Bus bool 0 None true None false
OverridePositioning Override Positioning bool false None true None false
OverridePriority Override Priority bool false None true None false
OverrideUserAuxSends Override User-Defined Auxiliary Sends bool false None true None false
OverrideVirtualVoice Override Virtual Voice bool false None true None false
Pitch Voice Pitch int32 0 [ -2400 , 2400 ] true Additive true
Priority Priority int16 50 [ 0 , 100 ] true Additive true
PriorityDistanceFactor Use Priority Distance Factor bool false None true None false
PriorityDistanceOffset Offset at max distance int16 -10 [ -100 , 100 ] true None true
ReflectionsAuxSend Early Reflections Auxiliary Send Reference  

사용 가능한 타입:

AuxBus

true    
ReflectionsVolume Early Reflections Send Volume Real64 0 [ -200 , 200 ] true Additive true
RenderEffect0 Render Effect 0 bool false None true None true
RenderEffect1 Render Effect 1 bool false None true None true
RenderEffect2 Render Effect 2 bool false None true None true
RenderEffect3 Render Effect 3 bool false None true None true
SpeakerPanning Speaker Panning int16 0

사용 가능한 값:

Value 표시명
0 Direct Assignment
1 Balance-Fade
2 Steering

true None false
SpeakerPanning3DSpatializationMix Speaker Panning / 3D Spatialization Mix int32 100 [ 0 , 100 ] true Exclusive false
SwitchBehavior Play Mode int16 0

사용 가능한 값:

Value 표시명
0 Step
1 Continuous

true None false
SwitchGroupOrStateGroup SwitchGroup/StateGroup Reference  

사용 가능한 타입:

SwitchGroup
StateGroup

true    
UseGameAuxSends Use Game-Defined Auxiliary Sends bool false None true None false
UseMaxSoundPerInstance Limit Sound Instances bool false None true None true
UserAuxSend0 User Auxiliary Send 0 Reference  

사용 가능한 타입:

AuxBus

true    
UserAuxSend1 User Auxiliary Send 1 Reference  

사용 가능한 타입:

AuxBus

true    
UserAuxSend2 User Auxiliary Send 2 Reference  

사용 가능한 타입:

AuxBus

true    
UserAuxSend3 User Auxiliary Send 3 Reference  

사용 가능한 타입:

AuxBus

true    
UserAuxSendHPF0 User-Defined Auxiliary HPF 0 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendHPF1 User-Defined Auxiliary HPF 1 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendHPF2 User-Defined Auxiliary HPF 2 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendHPF3 User-Defined Auxiliary HPF 3 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF0 User-Defined Auxiliary LPF 0 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF1 User-Defined Auxiliary LPF 1 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF2 User-Defined Auxiliary LPF 2 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF3 User-Defined Auxiliary LPF 3 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendVolume0 User-Defined Auxiliary Send Volume 0 Real64 0 [ -200 , 200 ] true Additive true
UserAuxSendVolume1 User-Defined Auxiliary Send Volume 1 Real64 0 [ -200 , 200 ] true Additive true
UserAuxSendVolume2 User-Defined Auxiliary Send Volume 2 Real64 0 [ -200 , 200 ] true Additive true
UserAuxSendVolume3 User-Defined Auxiliary Send Volume 3 Real64 0 [ -200 , 200 ] true Additive true
VirtualVoiceQueueBehavior On return to physical voice(물리적 보이스로 되돌아갈 때) int16 1

사용 가능한 값:

Value 표시명
0 Play from beginning
1 Play from elapsed time
2 Resume

true None false
Volume Voice Volume Real64 0 [ -200 , 200 ] true Additive true
Weight Weight Real64 50 [ 0.001 , 100 ] true None true

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