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The following sections list and describe the changes to Wwise between version 2017.2.1 and version 2017.2.2. For earlier versions, please refer to Previous Release Notes. If using the online help, you can also choose a different Wwise version from the list on top of the table of contents column.
SetGameObjectAuxSendValues()
) and only consider direct listeners (set via SetListeners()
) when setting built-in parameters internally. This solves the problem, when using Spatial Audio, where the built-in RTPC values (such as distance and obstruction) are taken with respect to the Room game object rather than the player listener.AkPlatformInitSettings.bStrictAtrac9Aligment
).
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