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The following sections list and describe the changes to Wwise between version 2017.2.7 and version 2017.2.8. For earlier versions, please refer to Previous Release Notes. If using the online help, you can also choose a different Wwise version from the list on top of the table of contents column. This release is a bug fix release, therefore projects, banks, and the API are compatible without change for all 2017.2.x versions.
audioSource:language
for object queries.CAkActiveParent
when banks are not all in sync.GetPanningRule
, GetSpeakerAngles
, GetSpeakerConfiguration
, and GetPS4OutputHandle
do not wait for sound engine startup, returning default values.CAkListener::ComputeSpeakerMatrix3D
when passing volume offsets to SetListenerSpatialization
and using ambisonics.AkInitSetting.settingMainOutput.audioDeviceShareset
doesn't switch the master Audio Bus to the specified device.StopPlayingID()
on one of multiple game objects playing the same Switch Container clears the Switch history for the other game objects.SetRPTCValueByPlayingID
ignores Playing ID if a transition time is specified.GetSpeakerAngles()
. If called too closely to LoadBank("Init.bnk")
, it could fail.AkInitSettings
.
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