Version
The game object passed to
AK::SpatialAudio::SetEmitterObstructionAndOcclusion
has not been previously registered to Wwise using
AK::SoundEngine::RegisterGameObj
.
Recommended resolution steps:
Profile the API calls the game is making by enabling the "API Calls" options of the Profiler Settings (Alt-G). Retest your scenario and check the parameters given to the function prior to this error.
Register the game object, whose ID is written in the error string, to Wwise using
AK::SoundEngine::RegisterGameObj
, and then to Spatial Audio using
AK::SpatialAudio::RegisterEmitter
, prior to calling
AK::SpatialAudio::SetEmitterObstructionAndOcclusion
.
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