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Wwise Unreal Integration Documentation
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Several Wwise-specific actions can be executed on AkAudioBank scene components; these are available in the SoundBanks category.
Results in all currently loaded AkAudioBank being unloaded synchronously, including the init SoundBank.
Loads a specified SoundBank.
Loads a specified SoundBank asynchronously.
Loads a specified list of SoundBanks. If SynchronizeSoundBanks
is set to true
, only the SoundBanks in Banks
will remain loaded in the SoundEngine. This means that any SoundBank that was previously loaded, and that is not found in the Banks
array, will be unloaded.
Loads the Init SoundBank.
Unloads a specified SoundBank.
Unloads a specified SoundBank asynchronously.
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