Version
menu_open
Wwise Unity Integration Documentation
Xbox One GDK-Specific Information

Declaring network sockets for remote connection

On Xbox One GDK, it is necessary to declare the socket and port usage of Wwise in order to connect the authoring application to the game (see Xbox One-Specific Information for more information).

To achieve this in Unity, you need to follow these steps:

  1. Open <UNITY_PROJECT_ROOT>/ProjectSettings/XboxOneGame.config
  2. Add the following XML snippet in the Game section:
    <DevelopmentOnly>
    <DebugNetworkPortList>
    <DebugNetworkPort>24024</DebugNetworkPort>
    <DebugNetworkPort>24025</DebugNetworkPort>
    <DebugNetworkPort>24026</DebugNetworkPort>
    </DebugNetworkPortList>
    </DevelopmentOnly>

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise