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+1 vote
Hello,

I've seen a few forum posts about attenuation spheres not showing when they're supposed to when using the AkAmbient component in Unity and none of them seem to have a clear solution. The "Generate XML Metadata" and "Max Attenuation" boxes are checked in the wwise project settings as well as in the soundbank settings but I still can't see them in Unity after generating soundbanks. I'm using Unity 2020.3.32 and Wwise 2021.1.7.7796.

Thanks,

Nando
in General Discussion by Nando C. (120 points)
I am having the same issue with the current version of Wwise. Did you find a solution to this?

1 Answer

0 votes
Hi, after investigating this issue. I found out the way to fix.
In .\Wwise\API\Editor\WwiseWindows\AkWwiseXMLBuilder.cs file Line: 107. In SerialiseSoundBank method.
Change SelectNodes("IncludedEvents"); -> SelectNodes("Events");

The reason is that:
Wwise read from SoundbanksInfo.xml, but they find the Event with wrong string.

Hope it is helpful for you.
Thanks
by Son D. (160 points)
Hello, I have the same issue. I'm using Unity 2022.3.8 and Wwise 2022.1.7.8290, and in the AkWwiseXMLBuilder.cs, it already comes by default changed, but it still doesn't work.
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