Community Q&A

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0 votes
I'm working on a sequel to a solo indie game (way under $250k production budget). The first game used WWise, but only for the soundtrack. I'm considering using it for everything, but I want to get clarification on the license. I've seen some comments mentioning a 200 asset limit and some mentioning it was raised to a 500 asset limit. The current pricing page says "Unlimited" in the asset row. The way the first question in the FAQ is worded, implies that commercial projects above 200 assets must purchase a license.

Is there an asset limit for the Indie license?
in General Discussion by Kevin L. (190 points)

1 Answer

+2 votes
 
Best answer
Hey Kevin,

Please disregard the FAQ page. Apparently it needs an update, and we're on it.

To answer your question about assets, there's no asset limit anymore as long as you've registered the project.
This page displays the correct information https://www.audiokinetic.com/pricing/
by Mads Maretty S. (Audiokinetic) (40.2k points)
selected by Kevin L.
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