Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Prevent audio from pausing when game is unfocused

0 votes

I have a question regarding Wwise/Unity: Is there a way to prevent audio from pausing while the game is unfocused / minimized / in the background? I'm using the word "pausing" here, because when the game returns to focus / foreground, the audio resumes exactly from where it was paused.

We would like to have this feature as a Playing Background Audio Toggle On/Off option for the players, but first we need to know why all audio is being paused when running the game in the background.

The destination platform is Windows.

Thank you.
asked Dec 8, 2022 in General Discussion by Robert E. (550 points)

1 Answer

+1 vote
Best answer

Hello Robert, 

Did you enable "Run in Background" in your Unity Project Settings? 
Player > Resolution and Presentation > Run In Background.

answered Dec 14, 2022 by Mads Maretty S. (Audiokinetic) (39,400 points)
selected Dec 15, 2022 by Mads Maretty S. (Audiokinetic)