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0 votes
Hello!

I have a question regarding Wwise/Unity: Is there a way to prevent audio from pausing while the game is unfocused / minimized / in the background? I'm using the word "pausing" here, because when the game returns to focus / foreground, the audio resumes exactly from where it was paused.

We would like to have this feature as a Playing Background Audio Toggle On/Off option for the players, but first we need to know why all audio is being paused when running the game in the background.

The destination platform is Windows.

Thank you.
in General Discussion by Robert E. (550 points)

1 Answer

+1 vote
 
Best answer

Hello Robert, 

Did you enable "Run in Background" in your Unity Project Settings? 
Player > Resolution and Presentation > Run In Background.

by Mads Maretty S. (Audiokinetic) (40.2k points)
selected by Mads Maretty S. (Audiokinetic)
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