Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

avoid repeating individual asset at global level?

+1 vote
I am hoping somebody can help, although I don't know if want I'm asking is even possible. I have a bunch of voice files that are shared by characters throughout the game. Ideally, I would like to prevent individual assets from playing at the same time or consecutively throughout the game. The problem is that some files are used in more than one random container, so the "avoid repeating last x played" with "global" scope doesn't always work. But I basically want that functionality, extended to the level of individual assets (the big exception being cases where the only options are the same asset or nothing). Does that make sense? Is this possible?
asked Aug 14, 2015 in General Discussion by Drew B. (130 points)

1 Answer

0 votes
Hi Drew, I'm trying to find a solution to this same logic problem. How did you end up dealing with this?
answered Sep 23, 2016 by Beatrix Moersch (3,280 points)
Unfortunately, I never found a solution.
...