I have recently started with Wwise, I have a D game created in Unity 5 utilising all of the new 2D features.
The characters, objects and NPC's are all using 2d Rigidbodies and 2D colliders. I have managed to connect Wwise with Unity 5 without issue.
The problem arises when I try to attach a sound library to the main character and a sound to an object that he will hit and the sound will play.
In this case the character is jumping onto some wood which I want to make a sound when he collides. I have figured it all out but it will not work unless I remove
the 2d Rigidbodies and colliders and replace them with the stock 3D colliders and Rigidbodies, I am just wondering is it possible to make it work with the 2D rigibodies???