Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
in General Discussion by rowan D. (100 points)

1 Answer

0 votes

As per a recent Unity forum post:

Here are few advantages of having your game powered by the Wwise audio engine:

  • An intuitive authoring tool application built for audio designers that let them work independently of your programmers and level designers.
  • The same robust and proven SDK used in the best indie and AAA games
  • A responsive support team (if included in your license)


Audio features including:

  • A full 3D propagation system for the best audio immersion in your game
  • A Dynamic mixing system
  • An interactive music system
  • A dynamic dialogue system for perfect play-by-play commentaries
  • Real time mixing, editing and profiling while playing your game
  • An audio streaming system to free more memory in your game
  • An automatic conversion settings system to accelerate your production pipeline
  • The highly optimized AK Vorbis audio compression formats
  • Professional DSP effects including a high quality convolution reverb and top of the industry partners (McDSP, iZotope, Audio Ease)
  • A full environmental system to facilitate the creation of realistic room reverbs.
by Mathieu J. (Audiokinetic) (7.1k points)
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