Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
What is the required codec for playback of ogg vorbis soundbanks from wwise in a game?

We are using a custom engine, and the events are being called correctly, but there is no audible playback.  PCM and ADPCM both work; I know now that there is a code snippet required for the engine to read vorbis audio, but I have not been able to find any information on it.

I have asked this question in four different ways over the course of three months and have not received a single response; if anyone is aware of how this works, please let me know.

Thanks
in General Discussion by Zac M. (100 points)

1 Answer

0 votes
Did you connect the profiler to see the errors?
by Mathieu J. (Audiokinetic) (7.1k points)
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