커뮤니티 Q&A

Audiokinetic의 커뮤니티 Q&A 포럼에 오신 것을 환영합니다. 이 포럼은 Wwise와 Strata 사용자들이 서로 도움을 주는 곳입니다. Audiokinetic의 직접적인 도움을 얻으려면 지원 티켓 페이지를 사용하세요. 버그를 보고하려면 Audiokinetic 런처에서 Bug Report 옵션을 사용하세요. (Q&A 포럼에 제출된 버그 보고는 거절됩니다. 전용 Bug Report 시스템을 사용하면 보고 내용이 담당자에게 정확히 전달되어 문제 해결 가능성이 크게 높아집니다.)<segment 6493>

빠르고 정확한 답변을 얻으려면 질문을 올릴 때 다음 팁을 참고하세요.

  • 구체적인 내용을 적어주세요: 무엇을 하려는지, 혹은 어떤 특정 문제에 부딪혔는지 설명하세요.
  • 핵심 정보를 포함하세요: Wwise와 게임 엔진 버전, 운영체제 등 관련 정보를 함께 제공하세요.
  • 시도한 방법들을 알려주세요: 문제 해결을 위해 이미 어떤 단계를 시도해봤는지 설명해주세요.
  • 객관적인 사실에 초점을 맞추세요: 문제의 기술적 사실을 중심으로 설명하세요. 문제에 집중할수록 다른 사람들이 더 빠르게 해결책을 찾을 수 있습니다.

+1 투표
Hi everyone.

I have installed everything and followed the instructions step-by-step for Wwise. Still it won't play any sound. I'm on Mac OSX Yosemite. Wwise was supposed to install the Microsoft Visual C++ file package in order for it to run properly on mac. It never did this, and I believe that is why I cannot get any sound from Wwise. However, I can't download and install it myself because it's only for windows!!? How can I download it so Wwise will actually work!? Please help!!

 

Thank you.
General Discussion Wesley D. (110 포인트) 로 부터
I have kind of the same problem, but C++ was installed on my mac system. There is no sound coming from Wwise. The meter is not moving. However, I can hear the sound from the actual game after generating soundbanks. Please help.
Fixing this was rather easy for myself:

Simply, go into "project" -> "User Preferences"

Then

Under the "Sound Engine" click on the drop down bar "Audio System" and select "Directsound"

This worked for me.

1 답변

+1 투표
Have you checked your user preferences in the authoring ? Navigate to Project > User Preferences (or use shortcut Shift+U) and make sure the "Audio System" is set to "Detect" or "DirectSound".

Secondly, you need Microsoft Visual C++ to be able to use the authoring on Mac. If you think something went wrong during redistributable installation, you can perform these steps to make a clean install:

1- Close Wwise Authoring.

2- Delete your Wwise user preference folder located under ~/Library/Application Support/Wwise.

3- Make sure you have an internet connection.

4- Restart Wwise Authoring application, it will automatically download the "Microsoft Visual C++ Redistributable Setup" that will be installed on your Mac on a per user basis.

5- Click " I agree to the licence terms and condition " and proceed with Installation.

5- Wwise will be launched automatically upon completion of the "Microsoft Visual C++ Redistributable" installation.
Noemie P. (Audiokinetic) (12.9k 포인트) 로 부터
I've got sound from my macbook speakers. But I'm operating with external sound card - rme babyface. If I'm launching wwise with it connected, there is no sound nor meter moving. If I'm launching it without connection to the sound card, there is normal sound. Audio System is set to detect.

What can I do to make wwise detect that external sound card and use it to monitor sound from Wise?
I'm wondering about the same thing. When I set Mac OS core audio to play via my external UA Apollo sound card Wwise get silent (preview in finder and everything else work perfectly). Only if I set core audio to internal speakers Wwise plays back. This results in an awkward workflow.

How to solve this?
Thanks for the help, Fabien B.
No Audio/Metering from Master Bus on Mac 10.14.5
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