Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+2 votes
Is there some documentation for getting Wwise connected to a client running on a Xbox One. We have verified that the port in the AK::Comm::Init call is the same used in the Network settings of the Wwise project. So far we have been able to connect to the client on other platforms as well, but not yet on the Xbox One. Thanks!
in General Discussion by Dan C. (120 points)

1 Answer

0 votes
The Xbox One-Specific Information in the Wwise SDK documentation should have some information regarding Wwise comms on Xbox One. I can confirm there's the right information in version 2013.2.2.
by Jon H. (150 points)
Im also unable to connect the profiler to our xbox one consoles. Using 2013.2.6. What is this information in the doc you are referring to? The "Initialize the Different Modules of the Sound Engine" does not mention anything special regarding the Xbox One.
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